A downloadable asset pack

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๐Ÿ—บ๏ธCreate massive worlds without performance issues!

The Large Map Splitter plugin automatically divides your oversized maps into optimized sub-maps with seamless transitions. Build sprawling continents, vast dungeons, or enormous cities without worrying about editor limitations or lag.


โœจ Key Features

  • Automatic Map Splitting - Configure once, let the plugin handle the rest
  • Seamless Transitions - Players won't notice they're crossing map boundaries
  • Smart Event Distribution - Events automatically placed in correct sub-maps
  • Performance Optimized - Throttled boundary checks, preloading, and smart caching (v1.1.0)
  • MZ & MV Compatible - Works seamlessly with both versions
  • Save/Load Safe - No corruption or state loss

๐ŸŽฎ Perfect For

  • Open World Games - Create massive seamless worlds
  • Large Dungeons - Multi-floor mega-dungeons without editor lag
  • City Maps - Sprawling metropolitan areas that feel alive
  • World Maps - Entire continents on a single logical map

๐Ÿš€ How It Works

  1. Create your large map in RPG Maker (e.g., 100x100 tiles)
  2. Configure the plugin with your map ID and desired sub-map size (e.g., 20x20)
  3. The plugin automatically splits it into a 5x5 grid
  4. Players transition smoothly between sections
  5. Events work naturally across all sections

No manual work required! The plugin handles all transfers, event positioning, and transitions automatically.


๐Ÿ”ง Technical Features

  • Configurable Sub-Map Sizes - Split maps into any grid size you need
  • Instant or Fade Transitions - Choose your preferred visual style
  • Boundary Enforcement - Events stay within map bounds automatically
  • Adjacent Map Preloading - Smooth transitions with zero hitching
  • Debug Mode - Detailed console logging for troubleshooting
  • Error Handling - Comprehensive validation prevents crashes

๐Ÿ“‹ What's Included

  • ED5_LargeMapSplitter.js - Main plugin file (1775 lines)
  • Detailed documentation - In-plugin help with examples
  • Setup instructions - Get started in minutes
  • Common scenarios guide - Copy-paste configurations

๐Ÿ†• Version 1.1.0 Update

Recent performance and quality improvements:

  • โšก 80% CPU reduction - Boundary checks throttled from 60fps to 12fps
  • โšก Smart filtering - Only checks moving events, skips stationary ones
  • โšก Preloading system - Adjacent maps load before you reach the edge
  • ๐Ÿ›ก๏ธ Enhanced validation - Prevents invalid configurations
  • ๐Ÿ“– JSDoc comments - Professional code documentation

๐Ÿ’ก Example Use Cases

Scenario 1: Split a 100x100 world map into 20x20 sections (5x5 grid)
Scenario 2: Create a 200x50 horizontal continent (10x50 sections, 20x1 grid)
Scenario 3: Build a 30x30 dungeon floor with 10x10 rooms (3x3 grid)


๐Ÿ”Œ Optional Integration

Works great with ED5_PersistentEvents plugin for advanced event state saving across map transitions!


๐Ÿ“– Support & Documentation

Comprehensive in-plugin documentation includes:

  • Step-by-step setup guide
  • Event note tags reference
  • Plugin command documentation
  • Troubleshooting tips
  • Copy-paste configuration examples

โš–๏ธ Terms of Use

  • โœ… Free for commercial use
  • โœ… Free for non-commercial use
  • โœ… Modify as needed for your project
  • ๐Ÿ“ Credit ED5 appreciated

๐ŸŽฏ Requirements

  • RPG Maker MZ or RPG Maker MV
  • Basic knowledge of plugin parameters
  • No other plugins required (but compatible with most)

Stop letting map size limitations hold back your game's scope. Get ED5 Large Map Splitter today!

Published 20 hours ago
StatusReleased
CategoryAssets
AuthorChigooX

Purchase

Buy Now$7.00 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $7 USD. You will get access to the following files:

ED5_LargeMapSplitter.js 79 kB

Comments

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Oh wow! Sounds super cool! Perfect for open-world games. 

yep exactly what I had in mind 

Very cool! 

thanks