Updated Needs!




๐ Region & Terrain Configuration
Fine-tune your world's survival experience with the new Region ID and Terrain Tag configuration system. Control temperature, shelter, and survival needs per zone for deeper, more immersive gameplay.
๐งญ New Plugin Parameters
You can now define environmental rules directly on:
- Region IDs
- Terrain Tags
Each Region or Terrain entry can customize how that area feels and behaves for the player.
๐ก Environmental Controls
๐ฅ Temperature Override
Set a fixed temperature for that zone, ignoring the global map temperature.
Ideal for heated interiors, frozen caves, magical cold zones, or volcanic heat regions.
๐ก Shelter
Mark the zone as Shelter to reduce or nullify negative weather effects. Examples include buildings, caves, tunnels, or protected safe zones.
๐ Need Modifiers
Apply multipliers to survival need decay rates inside that zone.
hunger: 1.5โ harsh/cursed area where hunger drains fasterthirst: 0.5โ areas near water sources where thirst drains slowerfatigue: 2.0โ swampy or dangerous terrain that tires the player more quickly
These modifiers allow you to turn specific tiles or regions into risk zones or safe havens without creating separate maps.
โ Deprecated: Map Temperature Note Tag
The old map note tag:
<temperature:X>
is no longer supported.
Please use the new Region/Terrain Configuration for all temperature and environmental settings.
This method is more precise, cleaner, and fully compatible with the updated system.
Files
Get ED5 Survival Needs Plugin for RPG Maker MZ/MV
ED5 Survival Needs Plugin for RPG Maker MZ/MV
Create deep survival mechanics with custom needs, a sleek HUD, weather syncing, and powerful threshold effects.
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