I always think that what people can create is largely limited by their own cognitive limitations.
I mean, maybe we can add "knowledge" as a limitation, get inspiration from the space-time moves used by the enemy, constantly improve and practice, and after completing the exploration of the corresponding field, the lonely explorer finally returns to the beginning of the game.
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I always think that what people can create is largely limited by their own cognitive limitations.
I mean, maybe we can add "knowledge" as a limitation, get inspiration from the space-time moves used by the enemy, constantly improve and practice, and after completing the exploration of the corresponding field, the lonely explorer finally returns to the beginning of the game.
I can add that!